This is to double check the frames, and also in case a version or game had a fast timer. I chose to add the Class/Grades because they drastically impact the way the game is played, however the AI remains only affected by difficulty switch.Īll timing has been switched to In game time, but I hope runners still use a timer just in case. I have never seen an arcade set to level 6 for example its always one of the above. ![]() The reasoning is that old high scores and arcade standards match with these times. I took this time to correctly add in all categories, and the standard for SNK difficulty sets, LEVEL1, LEVEL 4, and LEVEL 8, Difficulties. ![]() A fantastic entry into the Samurai Shodown series, currently this game has been seeing increased play thanks to Fightcade 2 and the rerelease on the Samurai Spirits NEO GEO Collection.
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